His Weight in Intrigue

Fizzton's Folly
The Way Things Truly Began

The Adventurer’s were blocked at the gates of Abbey Street, for apparently a vicious murder was discovered and the local security head declared that the street had to be put on lockdown until investigators could be found. Well, the party decides to investigate, and find out that the rumors of beasts were true, as they get attacked by a group of lizards.

Rose finds tracks suggesting that the lizards came out of the sewers and so they decide to ask for money from Fizzton for this work. He agrees to a fee of 600gp as well as some small healing potions, and so the party tracks and searches. This was after Fizzton gave a note to a tiefling to deliver to the guards, though Rose was suspicious. En route, the party finds some men in the sewers who attacks them and after some rough battling the party binds their wounds and continues.

Rose and Trivk successfully navigate a trapped chamber and prepare an ambush for the folks on the other side, to include the Tiefling from earlier, with Rose aiming but failing to strike a Tiefling from hiding, and Trivk swinging from a hanging to breath fire upon a cage of lizards to prevent them from taking part in the combat. This battle was rough, and Trivk was downed in the middle of the fighting, only for him to spit out some blood and glare his way back to health. The tiefling was finally taken down by the enraged Rose.

With the party in heavy spirits and wounds, they sat and talked. Zanril snapped back at Rose for a snappish remark, who shrugged at the tone, but apologized for mistrusting someone who’d helped save her life on a few occasions that day. They swapped stories, and slept, ready to plan for how to contend with Fizzton in the morning.

How things Began
A strange encounter

Trivk and his companion the minotaur Zanril were asked to retrieve a jeweled box that was supposedly stolen from a caravan. It took them several days of travel, but they finally reached the final resting point of the caravan. Several dead bodies were around the wreckage, and strangely only ONE box was open!

Before they could search, the party was attacked by bullywugs and their hawk companions. The battle was rough and violent, but the pair came out on top. The party captured one of the bullywugs and searched the wreckage and discovered that the one open box was a jewelry case with a broken open tube. However, Trivk’s trained eye recognized a simple deception and found a hidden compartment.

Inside of the hidden compartment was a second tube, which the rogue skillfully opened without triggering the venom trap. Inside the tube was a tiny vial, which the Minotaur recognized as being filled with Lloth’s Tooth, a very virulent poison. It appeared that their client, wanted them to return the poison, but didn’t count on it being discovered.

After some discussion, the party decided to sneak their captive back into Goldton, for Trivk refused to kill a helpless foe much to Zanril’s chagrin. However, to disguise the bullywug, they gathered up female clothing and have dressed it as a prostitute. So now, the party travels back to Goldton to find a place to hide the poison, until they can figure out what to do.

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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